同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a04d | èùë êþºë èùë êþºë èùë êþºë èùë êþºë M |
SJIS-WIN | e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a04d | 顋鷺?場?コ??顋鷺?場?コ??顋鷺?場?コ??顋鷺?場?コ??M |
EUC-JP | e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a04d | 蔔??鯸埼??蔔??鯸埼??蔔??鯸埼??蔔??鯸埼??M |
UTF-8 | e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a04d | ???렏???렠???렏???렠???렏???렠???렏???렠M |
UHC | e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a0e8f98deba08feafebaeba0a04d | 樂띾젎溜븍젨樂띾젎溜븍젨樂띾젎溜븍젨樂띾젎溜븍젨M |