同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda7e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda74d | èùå¥ï½½ï½¸é¬²æスァèùå¥ï½½ï½¸é¬²æスァM |
SJIS-WIN | e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda7e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda74d | 顋句・?スス?ク鬯イ謇假スス?ァ顋句・?スス?ク鬯イ謇假スス?ァM |
EUC-JP | e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda7e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda74d | 蔔?絅?鐔緒集薔我??鐔緒洲蔔?絅?鐔緒集薔我??鐔緒洲M |
UTF-8 | e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda7e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda74d | ???奇スク鬲托スァ???奇スク鬲托スァM |
UHC | e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda7e8f98be5a587efbdbdefbdb8e9acb2e68998efbdbdefbda74d | 樂뗥쪍節쏙슛遼꿩돇節쏙쉑樂뗥쪍節쏙슛遼꿩돇節쏙쉑M |