同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8da7e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8eac4d | 諸ë å®°ëë ë å®°ë§è«¸ë å®°ëë ë å®°ë¬M |
SJIS-WIN | e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8da7e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8eac4d | 隲ク?ュ螳ー?罷???ュ螳ー?ァ隲ク?ュ螳ー?罷???ュ螳ー?ャM |
EUC-JP | e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8da7e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8eac4d | 茫碁???????????ц????????????? |
UTF-8 | e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8da7e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8eac4d | 諸렭宰띔렠렭宰덧諸렭宰띔렠렭宰뎬M |
UHC | e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8da7e8abb8eba0ade5aeb0eb9d94eba0a0eba0ade5aeb0eb8eac4d | 獄몃젺若곕쓷溜좊젺若곕뜤獄몃젺若곕쓷溜좊젺若곕렗M |