同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb819de8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb82ab4d | è«¸ë ªå¼ë¿ë ë ªå¼ëè«¸ë ªå¼ë¿ë ë ªå¼ë«M |
SJIS-WIN | e8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb819de8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb82ab4d | 隲ク?ェ蟄シ?ソ???ェ蟄シ?晁ォク?ェ蟄シ?ソ???ェ蟄シ?ォM |
EUC-JP | e8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb819de8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb82ab4d | 茫碁????遂???????茫碁????遂??????? |
UTF-8 | e8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb819de8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb82ab4d | 諸렪孼닿렠렪孼끝諸렪孼닿렠렪孼낫M |
UHC | e8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb819de8abb8eba0aae5adbceb8bbfeba0a0eba0aae5adbceb82ab4d | 獄몃젶耶쇰떯溜좊젶耶쇰걹獄몃젶耶쇰떯溜좊젶耶쇰궖M |