同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce8b484eba0aee8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce4e8beeba0b14d | è£½ë ²èý»íêþ°ë è´ë ®è£½ë ²èý»íêþ°ë äè¾ë ±M |
SJIS-WIN | e8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce8b484eba0aee8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce4e8beeba0b14d | 陬ス?イ?サ尞一?ー?懆エ??ョ陬ス?イ?サ尞一?ー?應霎?アM |
EUC-JP | e8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce8b484eba0aee8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce4e8beeba0b14d | 茖暑?画???襞磯??茣?????画???襞磯??粫城?? |
UTF-8 | e8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce8b484eba0aee8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce4e8beeba0b14d | 製렲???폈???렜贄렮製렲???폈???렜??렱M |
UHC | e8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce8b484eba0aee8a3bdeba0b2e8fdbbed8f88eafeb0eba09ce4e8beeba0b14d | 獒쎈졁瑤삵룉溜곕젣兀꾨젻獒쎈졁瑤삵룉溜곕젣怏얜젿M |