同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1e8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae782ade8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae98d9b蠍ク驪貞カク驪炭蠍ク驪貞カク驪鍛
SJIS-WINe8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae782ade8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae98d9b陟搾スク鬩ェ雋橸スカ?ク鬩ェ轤ュ陟搾スク鬩ェ雋橸スカ?ク鬩ェ骰
EUC-JPe8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae782ade8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae98d9b??鐔檎?莢?鐔駈集薊?????鐔檎?莢?鐔駈集薊???
UTF-8e8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae782ade8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae98d9b蠍ク驪貞カク驪炭蠍ク驪貞カク驪鍛
UHCe8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae782ade8a08defbdb8e9a9aae8b29eefbdb6efbdb8e9a9aae98d9b澳랃슛要よ쿉節띰슛要ょ궘澳랃슛要よ쿉節띰슛要ら뜘