同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e89e82efbdaae89c88efbdb6e89c8ae5a0a4efbdabefbdaae89ebbe6a7abefbda4e5979ae89e82efbdaae89c88efbdb6 | èェèカèå ¤ï½«ï½ªè»æ§«ï½¤åèェèカ |
SJIS-WIN | e89e82efbdaae89c88efbdb6e89c8ae5a0a4efbdabefbdaae89ebbe6a7abefbda4e5979ae89e82efbdaae89c88efbdb6 | 陞ゑスェ陷茨スカ陷雁?、?ォ?ェ陞サ讒ォ?、蝸夊桙?ェ陷茨スカ |
EUC-JP | e89e82efbdaae89c88efbdb6e89c8ae5a0a4efbdabefbdaae89ebbe6a7abefbda4e5979ae89e82efbdaae89c88efbdb6 | ??鐔???鐔区???わ繍鐔??紙Й鐔ゅ????鐔???鐔 |
UTF-8 | e89e82efbdaae89c88efbdb6e89c8ae5a0a4efbdabefbdaae89ebbe6a7abefbda4e5979ae89e82efbdaae89c88efbdb6 | 螂ェ蜈カ蜊堤ォェ螻槫、嗚螂ェ蜈カ |
UHC | e89e82efbdaae89c88efbdb6e89c8ae5a0a4efbdabefbdaae89ebbe6a7abefbda4e5979ae89e82efbdaae89c88efbdb6 | 梧귨쉠旿덌슐旿듿젮節ワ쉠梧삥㎙節ㅵ뿗梧귨쉠旿덌슐 |