同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e7fa9aefbdb87b4be7fa9aefbdb87b4f5c40e7fa9aefbdb87b4be7fa9aefbdb87b4f5c534d | çúク{Kçúク{O\@çúク{Kçúク{O\SM |
SJIS-WIN | e7fa9aefbdb87b4be7fa9aefbdb87b4f5c40e7fa9aefbdb87b4be7fa9aefbdb87b4f5c534d | 鋺夲スク{K鋺夲スク{O\@鋺夲スク{K鋺夲スク{O\SM |
EUC-JP | e7fa9aefbdb87b4be7fa9aefbdb87b4f5c40e7fa9aefbdb87b4be7fa9aefbdb87b4f5c534d | 苞?鐔?K苞?鐔?O\@苞?鐔?K苞?鐔?O\SM |
UTF-8 | e7fa9aefbdb87b4be7fa9aefbdb87b4f5c40e7fa9aefbdb87b4be7fa9aefbdb87b4f5c534d | ???ク{K???ク{O\@???ク{K???ク{O\SM |
UHC | e7fa9aefbdb87b4be7fa9aefbdb87b4f5c40e7fa9aefbdb87b4be7fa9aefbdb87b4f5c534d | 旿싷슛{K旿싷슛{O\@旿싷슛{K旿싷슛{O\SM |