同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb8e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb84d | çùï½²èô ï½³çùï½²èúクçùï½²èô ï½³çùï½²èúクM |
SJIS-WIN | e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb8e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb84d | 錏幢スイ頡??ウ錏幢スイ顫?スク錏幢スイ頡??ウ錏幢スイ顫?スクM |
EUC-JP | e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb8e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb84d | 苹?鐔画?鐔括?鐔画?鐔悟?鐔画?鐔括?鐔画?鐔? |
UTF-8 | e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb8e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb84d | ???イ???ウ???イ???ク???イ???ウ???イ???クM |
UHC | e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb8e7f99befbdb2e8f4a0efbdb3e7f99befbdb2e8fa86efbdb84d | 敖쏉쉿搖좑슁敖쏉쉿橈놅슛敖쏉쉿搖좑슁敖쏉쉿橈놅슛M |