同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e7e0a2e7a781eafe8eeba0a0e6aaa3eba09ce7e58debaaa9eafeb0eba0abe7e0a2e7a781eafe8eeba0a0e6aaa3eba0a0 | çà¢ç§êþë æª£ë çå목êþ°ë «çà¢ç§êþë æª£ë |
SJIS-WIN | e7e0a2e7a781eafe8eeba0a0e6aaa3eba09ce7e58debaaa9eafeb0eba0abe7e0a2e7a781eafe8eeba0a0e6aaa3eba0a0 | 鈞「遘??狩??讙」?懃蜊?ゥ?ー?ォ鈞「遘??狩??讙」?? |
EUC-JP | e7e0a2e7a781eafe8eeba0a0e6aaa3eba09ce7e58debaaa9eafeb0eba0abe7e0a2e7a781eafe8eeba0a0e6aaa3eba0a0 | 艢∝?襞???罟k??艱?覈????燿腱?襞???罟k?? |
UTF-8 | e7e0a2e7a781eafe8eeba0a0e6aaa3eba09ce7e58debaaa9eafeb0eba0abe7e0a2e7a781eafe8eeba0a0e6aaa3eba0a0 | ??私???렠檣렜??목???렫??私???렠檣렠 |
UHC | e7e0a2e7a781eafe8eeba0a0e6aaa3eba09ce7e58debaaa9eafeb0eba0abe7e0a2e7a781eafe8eeba0a0e6aaa3eba0a0 | 裔®쭅溜롫젨茹k젣銳띾ぉ溜곕젷裔®쭅溜롫젨茹k젨 |