同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e796abec9a9cecba95e98295eb9481ebadbce796abec9a9cecba95e98295eb9483eca0aee796abec9a9cecba95e98295 | ç«ììºéëë¼ç«ììºéëì ®ç«ììºé |
SJIS-WIN | e796abec9a9cecba95e98295eb9481ebadbce796abec9a9cecba95e98295eb9483eca0aee796abec9a9cecba95e98295 | 逍ォ?懍コ暮u??ュシ逍ォ?懍コ暮u???ョ逍ォ?懍コ暮u |
EUC-JP | e796abec9a9cecba95e98295eb9481ebadbce796abec9a9cecba95e98295eb9483eca0aee796abec9a9cecba95e98295 | ????貂?????覘主????貂???????????貂??? |
UTF-8 | e796abec9a9cecba95e98295eb9481ebadbce796abec9a9cecba95e98295eb9483eca0aee796abec9a9cecba95e98295 | 疫욜캕邕딁뭼疫욜캕邕딃젮疫욜캕邕 |
UHC | e796abec9a9cecba95e98295eb9481ebadbce796abec9a9cecba95e98295eb9483eca0aee796abec9a9cecba95e98295 | 厭レ슌罹뺡굲攸곷?厭レ슌罹뺡굲攸껋젻厭レ슌罹뺡굲 |