同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0af4d | çé¢ë °ë ¯çé¢ë °ë ¯çé¢ë °ë ¯çé¢ë °ë ¯M |
SJIS-WIN | e7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0af4d | 辟碁?「?ー?ッ辟碁?「?ー?ッ辟碁?「?ー?ッ辟碁?「?ー?ッM |
EUC-JP | e7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0af4d | ?????磯???????磯???????磯???????磯?? |
UTF-8 | e7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0af4d | 焌逢렰렯焌逢렰렯焌逢렰렯焌逢렰렯M |
UHC | e7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0afe7848ce980a2eba0b0eba0af4d | 衍뚪??젾溜?꼳倭?젾溜?꼳倭?젾溜?꼳倭?젾溜츼 |