同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbda34d | æô¾é¹¿ï½¼ï¾æô¾é¹¿ï½¼ï¾æô¾é¹¿ï½¼ï½£æô¾è¾ï½¼ï½£M |
SJIS-WIN | e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbda34d | 踝セ鮖ソ?シ?疲鮖ソ?シ?よ鮖ソ?シ?」踝セ霎橸スシ?」M |
EUC-JP | e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbda34d | 胄冗洪鐔種?胄冗洪鐔種?胄冗洪鐔種州胄乗?鐔種州M |
UTF-8 | e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbda34d | ???鹿シヤ???鹿シツ???鹿シ」???辞シ」M |
UHC | e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbda34d | 厭얗뮈節쇽풐厭얗뮈節쇽푴厭얗뮈節쇽숲厭얕풛節쇽숲M |