同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3æô¾é¹¿ï½¼ï¾”æô¾é¹¿ï½¼ï¾‚æô¾è¾žï½¼ï½²æô¾é¹¿ï½¼ï½³
SJIS-WINe6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3踝セ鮖ソ?シ?疲鮖ソ?シ?よ霎橸スシ?イ踝セ鮖ソ?シ?ウ
EUC-JPe6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3胄冗洪鐔種?胄冗洪鐔種?胄乗?鐔種讐胄冗洪鐔種蹴
UTF-8e6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3???鹿シヤ???鹿シツ???辞シイ???鹿シウ
UHCe6f4bee9b9bfefbdbcefbe94e6f4bee9b9bfefbdbcefbe82e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3厭얗뮈節쇽풐厭얗뮈節쇽푴厭얕풛節쇽쉿厭얗뮈節쇽슁