同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbe93efbdbeefbe81e7deb3efbdbcefbdace796bee9b9bfefbdbcefbe97e6b998efbe98e5ae8d4d | æô¾é¹¿ï½¼ï¾ï½¾ï¾ç޳シャç¾é¹¿ï½¼ï¾æ¹ï¾å®M |
SJIS-WIN | e6f4bee9b9bfefbdbcefbe93efbdbeefbe81e7deb3efbdbcefbdace796bee9b9bfefbdbcefbe97e6b998efbe98e5ae8d4d | 踝セ鮖ソ?シ?難スセ?∫゙ウ?シ?ャ逍セ鮖ソ?シ?玲ケ假セ伜ョ庚 |
EUC-JP | e6f4bee9b9bfefbdbcefbe93efbdbeefbe81e7deb3efbdbcefbdace796bee9b9bfefbdbcefbe97e6b998efbe98e5ae8d4d | 胄冗洪鐔種?鐔常?艟鰹充鐔??冗洪鐔種?羚?鐓?絎?M |
UTF-8 | e6f4bee9b9bfefbdbcefbe93efbdbeefbe81e7deb3efbdbcefbdace796bee9b9bfefbdbcefbe97e6b998efbe98e5ae8d4d | ???鹿シモセチ?シャ疾鹿シラ湘リ宍M |
UHC | e6f4bee9b9bfefbdbcefbe93efbdbeefbe81e7deb3efbdbcefbdace796bee9b9bfefbdbcefbe97e6b998efbe98e5ae8d4d | 厭얗뮈節쇽풏節억푳蘂놂슨節х뼻埇울슨絶쀦튂絶섇츒M |