同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda3e6f4bee9b9bfefbdbcefbdb4e6f4bee9b9bfefbdbcefbdb546 | æô¾é¹¿ï½¼ï½³æô¾é¹¿ï½¼ï½£æô¾é¹¿ï½¼ï½´æô¾é¹¿ï½¼ï½µF |
SJIS-WIN | e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda3e6f4bee9b9bfefbdbcefbdb4e6f4bee9b9bfefbdbcefbdb546 | 踝セ鮖ソ?シ?ウ踝セ鮖ソ?シ?」踝セ鮖ソ?シ?エ踝セ鮖ソ?シ?オF |
EUC-JP | e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda3e6f4bee9b9bfefbdbcefbdb4e6f4bee9b9bfefbdbcefbdb546 | 胄冗洪鐔種蹴胄冗洪鐔種州胄冗洪鐔種輯胄冗洪鐔種週F |
UTF-8 | e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda3e6f4bee9b9bfefbdbcefbdb4e6f4bee9b9bfefbdbcefbdb546 | ???鹿シウ???鹿シ」???鹿シエ???鹿シオF |
UHC | e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda3e6f4bee9b9bfefbdbcefbdb4e6f4bee9b9bfefbdbcefbdb546 | 厭얗뮈節쇽슁厭얗뮈節쇽숲厭얗뮈節쇽슈厭얗뮈節쇽슉F |