同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbdace6f4bee79794efbdbcefbdb3e6f4bee9b9bfefbdbcefbdace6f4bee6b190efbdbcefbe95 | æô¾é¹¿ï½¼ï½¬æô¾çシウæô¾é¹¿ï½¼ï½¬æô¾æ±ï½¼ï¾ |
SJIS-WIN | e6f4bee9b9bfefbdbcefbdace6f4bee79794efbdbcefbdb3e6f4bee9b9bfefbdbcefbdace6f4bee6b190efbdbcefbe95 | 踝セ鮖ソ?シ?ャ踝セ逞費スシ?ウ踝セ鮖ソ?シ?ャ踝セ豎撰スシ? |
EUC-JP | e6f4bee9b9bfefbdbcefbdace6f4bee79794efbdbcefbdb3e6f4bee9b9bfefbdbcefbdace6f4bee6b190efbdbcefbe95 | 胄冗洪鐔種習胄丞??鐔種蹴胄冗洪鐔種習胄丈?鐔種? |
UTF-8 | e6f4bee9b9bfefbdbcefbdace6f4bee79794efbdbcefbdb3e6f4bee9b9bfefbdbcefbdace6f4bee6b190efbdbcefbe95 | ???鹿シャ???痔シウ???鹿シャ???汐シユ |
UHC | e6f4bee9b9bfefbdbcefbdace6f4bee79794efbdbcefbdb3e6f4bee9b9bfefbdbcefbdace6f4bee6b190efbdbcefbe95 | 厭얗뮈節쇽쉬厭양뿏節쇽슁厭얗뮈節쇽쉬厭얏콖節쇽풑 |