同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbdabe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda6 | æô¾é¹¿ï½¼ï½«æô¾è¾ï½¼ï½²æô¾é¹¿ï½¼ï½³æô¾é¹¿ï½¼ï½¦ |
SJIS-WIN | e6f4bee9b9bfefbdbcefbdabe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda6 | 踝セ鮖ソ?シ?ォ踝セ霎橸スシ?イ踝セ鮖ソ?シ?ウ踝セ鮖ソ?シ?ヲ |
EUC-JP | e6f4bee9b9bfefbdbcefbdabe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda6 | 胄冗洪鐔種繍胄乗?鐔種讐胄冗洪鐔種蹴胄冗洪鐔種拾 |
UTF-8 | e6f4bee9b9bfefbdbcefbdabe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda6 | ???鹿シォ???辞シイ???鹿シウ???鹿シヲ |
UHC | e6f4bee9b9bfefbdbcefbdabe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb3e6f4bee9b9bfefbdbcefbda6 | 厭얗뮈節쇽쉥厭얕풛節쇽쉿厭얗뮈節쇽슁厭얗뮈節쇽쉐 |