同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbda4e6f4bee9b9bfefbdbcefbe96 | æô¾é¹¿ï½¼ï½£æô¾è¾ï½¼ï½²æô¾é¹¿ï½¼ï½¤æô¾é¹¿ï½¼ï¾ |
SJIS-WIN | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbda4e6f4bee9b9bfefbdbcefbe96 | 踝セ鮖ソ?シ?」踝セ霎橸スシ?イ踝セ鮖ソ?シ?、踝セ鮖ソ?シ? |
EUC-JP | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbda4e6f4bee9b9bfefbdbcefbe96 | 胄冗洪鐔種州胄乗?鐔種讐胄冗洪鐔種修胄冗洪鐔種? |
UTF-8 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbda4e6f4bee9b9bfefbdbcefbe96 | ???鹿シ」???辞シイ???鹿シ、???鹿シヨ |
UHC | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbda4e6f4bee9b9bfefbdbcefbe96 | 厭얗뮈節쇽숲厭얕풛節쇽쉿厭얗뮈節쇽숴厭얗뮈節쇽풒 |