同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee8be9eefbdbcefbe85e6f4bee9b9bfefbdbcefbdb37e | æô¾é¹¿ï½¼ï½£æô¾è¾ï½¼ï½²æô¾è¾ï½¼ï¾ æô¾é¹¿ï½¼ï½³~ |
SJIS-WIN | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee8be9eefbdbcefbe85e6f4bee9b9bfefbdbcefbdb37e | 踝セ鮖ソ?シ?」踝セ霎橸スシ?イ踝セ霎橸スシ??鮖ソ?シ?ウ~ |
EUC-JP | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee8be9eefbdbcefbe85e6f4bee9b9bfefbdbcefbdb37e | 胄冗洪鐔種州胄乗?鐔種讐胄乗?鐔種?胄冗洪鐔種蹴~ |
UTF-8 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee8be9eefbdbcefbe85e6f4bee9b9bfefbdbcefbdb37e | ???鹿シ」???辞シイ???辞シナ???鹿シウ~ |
UHC | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdb2e6f4bee8be9eefbdbcefbe85e6f4bee9b9bfefbdbcefbdb37e | 厭얗뮈節쇽숲厭얕풛節쇽쉿厭얕풛節쇽푷厭얗뮈節쇽슁~ |