同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdaee6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdae4d | æô¾é¹¿ï½¼ï½£æô¾è¾ï½¼ï½®æô¾é¹¿ï½¼ï½£æô¾è¾ï½¼ï½®M |
SJIS-WIN | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdaee6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdae4d | 踝セ鮖ソ?シ?」踝セ霎橸スシ?ョ踝セ鮖ソ?シ?」踝セ霎橸スシ?ョM |
EUC-JP | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdaee6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdae4d | 胄冗洪鐔種州胄乗?鐔種舟胄冗洪鐔種州胄乗?鐔種舟M |
UTF-8 | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdaee6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdae4d | ???鹿シ」???辞ショ???鹿シ」???辞ショM |
UHC | e6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdaee6f4bee9b9bfefbdbcefbda3e6f4bee8be9eefbdbcefbdae4d | 厭얗뮈節쇽숲厭얕풛節쇽쉰厭얗뮈節쇽숲厭얕풛節쇽쉰M |