同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbe93e6f4bee8be9eefbdbcefbe90e6f4bee8be9eefbdbcefbdb270æô¾è¾žï½¼ï½²æô¾é¹¿ï½¼ï¾“æô¾è¾žï½¼ï¾æô¾è¾žï½¼ï½²p
SJIS-WINe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbe93e6f4bee8be9eefbdbcefbe90e6f4bee8be9eefbdbcefbdb270踝セ霎橸スシ?イ踝セ鮖ソ?シ?捺霎橸スシ?先霎橸スシ?イp
EUC-JPe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbe93e6f4bee8be9eefbdbcefbe90e6f4bee8be9eefbdbcefbdb270胄乗?鐔種讐胄冗洪鐔種?胄乗?鐔種?胄乗?鐔種讐p
UTF-8e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbe93e6f4bee8be9eefbdbcefbe90e6f4bee8be9eefbdbcefbdb270???辞シイ???鹿シモ???辞シミ???辞シイp
UHCe6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbe93e6f4bee8be9eefbdbcefbe90e6f4bee8be9eefbdbcefbdb270厭얕풛節쇽쉿厭얗뮈節쇽풏厭얕풛節쇽풊厭얕풛節쇽쉿p