同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb6e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb64d | æô¾è¾ï½¼ï½²æô¾é¹¿ï½¼ï½¶æô¾è¾ï½¼ï½²æô¾é¹¿ï½¼ï½¶M |
SJIS-WIN | e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb6e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb64d | 踝セ霎橸スシ?イ踝セ鮖ソ?シ?カ踝セ霎橸スシ?イ踝セ鮖ソ?シ?カM |
EUC-JP | e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb6e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb64d | 胄乗?鐔種讐胄冗洪鐔種酋胄乗?鐔種讐胄冗洪鐔種酋M |
UTF-8 | e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb6e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb64d | ???辞シイ???鹿シカ???辞シイ???鹿シカM |
UHC | e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb6e6f4bee8be9eefbdbcefbdb2e6f4bee9b9bfefbdbcefbdb64d | 厭얕풛節쇽쉿厭얗뮈節쇽슐厭얕풛節쇽쉿厭얗뮈節쇽슐M |