同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6f4bee6b190efbdbcefbda4e6f4bee9b9bfefbdbcefbdace6f4bee8be9eefbdbcefbe90e6f4bee6b190efbdbcefbe93 | æô¾æ±ï½¼ï½¤æô¾é¹¿ï½¼ï½¬æô¾è¾ï½¼ï¾æô¾æ±ï½¼ï¾ |
SJIS-WIN | e6f4bee6b190efbdbcefbda4e6f4bee9b9bfefbdbcefbdace6f4bee8be9eefbdbcefbe90e6f4bee6b190efbdbcefbe93 | 踝セ豎撰スシ?、踝セ鮖ソ?シ?ャ踝セ霎橸スシ?先豎撰スシ? |
EUC-JP | e6f4bee6b190efbdbcefbda4e6f4bee9b9bfefbdbcefbdace6f4bee8be9eefbdbcefbe90e6f4bee6b190efbdbcefbe93 | 胄丈?鐔種修胄冗洪鐔種習胄乗?鐔種?胄丈?鐔種? |
UTF-8 | e6f4bee6b190efbdbcefbda4e6f4bee9b9bfefbdbcefbdace6f4bee8be9eefbdbcefbe90e6f4bee6b190efbdbcefbe93 | ???汐シ、???鹿シャ???辞シミ???汐シモ |
UHC | e6f4bee6b190efbdbcefbda4e6f4bee9b9bfefbdbcefbdace6f4bee8be9eefbdbcefbe90e6f4bee6b190efbdbcefbe93 | 厭얏콖節쇽숴厭얗뮈節쇽쉬厭얕풛節쇽풊厭얏콖節쇽풏 |