同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c40e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c534d | æïì[[\æïì[[\@æïì[[\æïì[[\SM |
SJIS-WIN | e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c40e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c534d | 跣霊鴨[[\跣霊鴨[[\@跣霊鴨[[\跣霊鴨[[\SM |
EUC-JP | e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c40e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c534d | 肬???[[\肬???[[\@肬???[[\肬???[[\SM |
UTF-8 | e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c40e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c534d | ??슛[[\??슛[[\@??슛[[\??슛[[\SM |
UHC | e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c40e6ef97ec8a9b5b5b5ce6ef97ec8a9b5b5b5c534d | 烈쀬뒟[[\烈쀬뒟[[\@烈쀬뒟[[\烈쀬뒟[[\SM |