同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19e4d | æ³ì®¸ë £é¡æ³ì®¸ë £é¡æ³ì®¸ë £é¡æ³ì®¸ë £é¡M |
SJIS-WIN | e6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19e4d | 豕ゎョク?」鬘樊ウゎョク?」鬘樊ウゎョク?」鬘樊ウゎョク?」鬘朞 |
EUC-JP | e6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19e4d | 羈?谺碁?i?羈?谺碁?i?羈?谺碁?i?羈?谺碁?i?M |
UTF-8 | e6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19e4d | 泂쮸렣類泂쮸렣類泂쮸렣類泂쮸렣類M |
UHC | e6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19ee6b382ecaeb8eba0a3e9a19e4d | 力귥?溜i줊力귥?溜i줊力귥?溜i줊力귥?溜i줊M |