同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9da0ec989ae980b8eb9d84eb8f85e8b982e291baebab9ae6b0b8eb9da0ec989ae980b8eb9cb8ed8b9be894ad | æ°¸ë ìé¸ëë è¹âºë«æ°¸ë ìé¸ë¸íè |
SJIS-WIN | e6b0b8eb9da0ec989ae980b8eb9d84eb8f85e8b982e291baebab9ae6b0b8eb9da0ec989ae980b8eb9cb8ed8b9be894ad | 豌ク???夐?ク??遵雹や村?壽ーク???夐?ク?ク寀幄発 |
EUC-JP | e6b0b8eb9da0ec989ae980b8eb9d84eb8f85e8b982e291baebab9ae6b0b8eb9da0ec989ae980b8eb9cb8ed8b9be894ad | 羂碁?????碁????莵??埼?羂碁?????碁?誤??? |
UTF-8 | e6b0b8eb9da0ec989ae980b8eb9d84eb8f85e8b982e291baebab9ae6b0b8eb9da0ec989ae980b8eb9cb8ed8b9be894ad | 永띠옚逸띄독蹂⑺뫚永띠옚逸뜸틛蔭 |
UHC | e6b0b8eb9da0ec989ae980b8eb9d84eb8f85e8b982e291baebab9ae6b0b8eb9da0ec989ae980b8eb9cb8ed8b9be894ad | 麗몃씈毅싮?몃쓣悠낁퉪碎븍쳷麗몃씈毅싮?몃쑙一쏂뵯 |