同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88ebaea3e6b0b8eafb95ec97aae8ecb0ec848aeba7 | æ°¸ëëõªé°ëâ쳽鷹ë뮣永êûìªèì°ìë§ |
SJIS-WIN | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88ebaea3e6b0b8eafb95ec97aae8ecb0ec848aeba7 | 豌ク?簿骼ー?喜ウス鮃ケ?壱ョ」豌ク?菩略韲ー?危ァ |
EUC-JP | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88ebaea3e6b0b8eafb95ec97aae8ecb0ec848aeba7 | 羂碁??謨?ー謔?豎初傾??覡f宛襌???谿??襷 |
UTF-8 | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88ebaea3e6b0b8eafb95ec97aae8ecb0ec848aeba7 | 永띕???鎰??쳽鷹덈뮣永???엪??섊? |
UHC | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88ebaea3e6b0b8eafb95ec97aae8ecb0ec848aeba7 | 麗몃쓹椅ら렟淫딆낸冗밸뜄裕f갭洧뺤뿪夭곗꼯留 |