同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88eab59844e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bd | æ°¸ëëõªé°ëâ쳽鷹ëêµDæ°¸ëëõªé°ëâì³½ |
SJIS-WIN | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88eab59844e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bd | 豌ク?簿骼ー?喜ウス鮃ケ?一オ魯豌ク?簿骼ー?喜ウス |
EUC-JP | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88eab59844e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bd | 羂碁??謨?ー謔?豎初傾??蟲?D羂碁??謨?ー謔?豎 |
UTF-8 | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88eab59844e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bd | 永띕???鎰??쳽鷹덈굘D永띕???鎰??쳽 |
UHC | e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bde9b7b9eb8d88eab59844e6b0b8eb9d95ebf5aae98eb0ebe28aecb3bd | 麗몃쓹椅ら렟淫딆낸冗밸뜄援쁃麗몃쓹椅ら렟淫딆낸 |