同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ed8d9ce6b3a3eca98be6b0b8eb9d94eb9eace9a3aeeabfb0eb8f85e78cbfebb3a6eb8ebde6b0b8 | æ°¸ëíæ³£ì©æ°¸ëë¬é£®ê¿°ë ç¿ë³¦ë½æ°¸ |
SJIS-WIN | e6b0b8eb9d94ed8d9ce6b3a3eca98be6b0b8eb9d94eb9eace9a3aeeabfb0eb8f85e78cbfebb3a6eb8ebde6b0b8 | 豌ク?被骨豕」?区ーク?罷椪鬟ョ?ー??諺?ヲ?ス豌ク |
EUC-JP | e6b0b8eb9d94ed8d9ce6b3a3eca98be6b0b8eb9d94eb9eace9a3aeeabfb0eb8f85e78cbfebb3a6eb8ebde6b0b8 | 羂碁????羈l?羂碁?????蠖磯??遂界?醇宛 |
UTF-8 | e6b0b8eb9d94ed8d9ce6b3a3eca98be6b0b8eb9d94eb9eace9a3aeeabfb0eb8f85e78cbfebb3a6eb8ebde6b0b8 | 永띔퍜泣쩋永띔랬飮꿰독猿볦뎽永 |
UHC | e6b0b8eb9d94ed8d9ce6b3a3eca98be6b0b8eb9d94eb9eace9a3aeeabfb0eb8f85e78cbfebb3a6eb8ebde6b0b8 | 麗몃쓷佾쒏끽姨뗦갭洧붾옱繇?염悠끿뙼蹂?렰麗 |