同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ed8d9ce68f96eba8aaeb8f85e6b4b9e291a5eb92abe6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85 | æ°¸ëíæ먪ë æ´¹â¥ë«æ°¸ëí飮긺ë |
SJIS-WIN | e6b0b8eb9d94ed8d9ce68f96eba8aaeb8f85e6b4b9e291a5eb92abe6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85 | 豌ク?被骨謠耶ィェ??エケ竭・?ォ豌ク?被骨鬟ョ?コ? |
EUC-JP | e6b0b8eb9d94ed8d9ce68f96eba8aaeb8f85e6b4b9e291a5eb92abe6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85 | 羂碁??????襾??換?ル??宛????蕋?減?? |
UTF-8 | e6b0b8eb9d94ed8d9ce68f96eba8aaeb8f85e6b4b9e291a5eb92abe6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85 | 永띔퍜揖먪독洹⑥뒫永띔퍜飮긺독 |
UHC | e6b0b8eb9d94ed8d9ce68f96eba8aaeb8f85e6b4b9e291a5eb92abe6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85 | 麗몃쓷佾쒏룚癒る룆域밟뫁愉ユ갭洧뷀뜙繇?맏悠 |