同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94eceb9ce9a3aeeabfb0eb8f85e6b4b9e291a5eaf0abe6b0b8eafb94ed8d9ce6b3a3ceb7eb8f85 | æ°¸ëìë飮꿰ë æ´¹â¥êð«æ°¸êûí泣ηë |
SJIS-WIN | e6b0b8eb9d94eceb9ce9a3aeeabfb0eb8f85e6b4b9e291a5eaf0abe6b0b8eafb94ed8d9ce6b3a3ceb7eb8f85 | 豌ク?肥?鬟ョ?ー??エケ竭・?ォ豌ク?被骨豕」ホキ? |
EUC-JP | e6b0b8eb9d94eceb9ce9a3aeeabfb0eb8f85e6b4b9e291a5eaf0abe6b0b8eafb94ed8d9ce6b3a3ceb7eb8f85 | 羂碁??跌?蕋?唇??羇高?リ隧羂瑚???羈N結 |
UTF-8 | e6b0b8eb9d94eceb9ce9a3aeeabfb0eb8f85e6b4b9e291a5eaf0abe6b0b8eafb94ed8d9ce6b3a3ceb7eb8f85 | 永띔??飮꿰독洹⑥??永???퍜泣η독 |
UHC | e6b0b8eb9d94eceb9ce9a3aeeabfb0eb8f85e6b4b9e291a5eaf0abe6b0b8eafb94ed8d9ce6b3a3ceb7eb8f85 | 麗몃쓷佾쒒.轅곕룆域밟뫁愉ユ갭洧뷀뜙力N룸룆 |