同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94eceb9ce68f96eba8aaeb8f85e6eabfebb3a6eaf0aae6b0b8eafb94eb9eace6b3a3eb8d84eaed | æ°¸ëìëæ먪ë æê¿ë³¦êðªæ°¸êûë¬æ³£ëêí |
SJIS-WIN | e6b0b8eb9d94eceb9ce68f96eba8aaeb8f85e6eabfebb3a6eaf0aae6b0b8eafb94eb9eace6b3a3eb8d84eaed | 豌ク?肥?謠耶ィェ????ヲ?ェ豌ク?罷椪豕」?? |
EUC-JP | e6b0b8eb9d94eceb9ce68f96eba8aaeb8f85e6eabfebb3a6eaf0aae6b0b8eafb94eb9eace6b3a3eb8d84eaed | 羂碁??跌???襾??蠖覲?險羂瑚???械??褄 |
UTF-8 | e6b0b8eb9d94eceb9ce68f96eba8aaeb8f85e6eabfebb3a6eaf0aae6b0b8eafb94eb9eace6b3a3eb8d84eaed | 永띔??揖먪독??볦??永???랬泣덄?? |
UHC | e6b0b8eb9d94eceb9ce68f96eba8aaeb8f85e6eabfebb3a6eaf0aae6b0b8eafb94eb9eace6b3a3eb8d84eaed | 麗몃쓷佾쒏룚癒る룆列용낌愉ゆ갭洧붾옱力k뛾悠 |