同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e68f84ebaa84eb8ebee6b0b8eb9d94ed8d9ce9a3aeeb8bb9eb8f85e6b4b9e291a5eb8c8b | æ°¸ëë²°æëªë¾æ°¸ëí飮ë¹ë æ´¹â¥ë |
SJIS-WIN | e6b0b8eb9d94ebb2b0e68f84ebaa84eb8ebee6b0b8eb9d94ed8d9ce9a3aeeb8bb9eb8f85e6b4b9e291a5eb8c8b | 豌ク?罷イー謠?ェ?疾豌ク?被骨鬟ョ?ケ??エケ竭・? |
EUC-JP | e6b0b8eb9d94ebb2b0e68f84ebaa84eb8ebee6b0b8eb9d94ed8d9ce9a3aeeb8bb9eb8f85e6b4b9e291a5eb8c8b | 羂碁??覯井???丈宛????蕋??豪?換?ル?? |
UTF-8 | e6b0b8eb9d94ebb2b0e68f84ebaa84eb8ebee6b0b8eb9d94ed8d9ce9a3aeeb8bb9eb8f85e6b4b9e291a5eb8c8b | 永띔벰揄몄뎾永띔퍜飮당독洹⑥댋 |
UHC | e6b0b8eb9d94ebb2b0e68f84ebaa84eb8ebee6b0b8eb9d94ed8d9ce9a3aeeb8bb9eb8f85e6b4b9e291a5eb8c8b | 麗몃쓷踰경룄紐꾨렱麗몃쓷佾쒒.宥밸룆域밟뫁幼 |