同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab59e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8fad | æ°¸ë벰幼먯ë«Yæ°¸ëíå¯ëí»æ幼먯ë |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab59e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8fad | 豌ク?罷イー蟷シ?ッ?ォY豌ク?被濠蟇?艶岺サ謌亥ケシ?ッ?ュ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab59e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8fad | 羂碁??覯医梗襾???羂碁????絲????紙??綛朱┓? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab59e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8fad | 永띔벰幼먯뒫Y永띔퍊寃뉐푻戈幼먯돭 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab59e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8fad | 麗몃쓷踰겼뭡癒?뮟Y麗몃쓷佾듿칰喩먰뫛臆덂뭡癒?룺 |