同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab51e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be9a3ae | æ°¸ë벰幼먯ë«Qæ°¸ëíå¯ë쫳楡ë«ë飮 |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab51e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be9a3ae | 豌ク?罷イー蟷シ?ッ?ォQ豌ク?被濠蟇?央?ウ讌。?ォ?矩」ョ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab51e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be9a3ae | 羂碁??覯医梗襾???羂碁????絲???讖恰ァ????蕋 |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab51e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be9a3ae | 永띔벰幼먯뒫Q永띔퍊寃뉛쫳楡뗫뙋飮 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb92ab51e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be9a3ae | 麗몃쓷踰겼뭡癒?뮟Q麗몃쓷佾듿칰喩쏆コ璵〓뿫柳뗩. |