同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8fbde6b0b8eb9d94ebb2b0e5aea5eba3b8eb889aefa696eb9aa6eb9fb3 | æ°¸ë벰幼먯ë½æ°¸ë벰宥룸ëï¦ë¦ë³ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8fbde6b0b8eb9d94ebb2b0e5aea5eba3b8eb889aefa696eb9aa6eb9fb3 | 豌ク?罷イー蟷シ?ッ?ス豌ク?罷イー螳・?ク?夲ヲ耶圜?ウ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8fbde6b0b8eb9d94ebb2b0e5aea5eba3b8eb889aefa696eb9aa6eb9fb3 | 羂碁??覯医梗襾?恗宛??覯医?襭碁??錵???? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8fbde6b0b8eb9d94ebb2b0e5aea5eba3b8eb889aefa696eb9aa6eb9fb3 | 永띔벰幼먯돽永띔벰宥룸눚練뚦럳 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8fbde6b0b8eb9d94ebb2b0e5aea5eba3b8eb889aefa696eb9aa6eb9fb3 | 麗몃쓷踰겼뭡癒?뤍麗몃쓷踰겼?猷몃닖癲뽯슗游 |