同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f87e6b0b8eb9d94ebb2b0e5aea5ebb180eb818be5ad83eb898eeb80bfe890b8 | æ°¸ë벰幼먯ëæ°¸ë벰宥ë±ëåëë¿è¸ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f87e6b0b8eb9d94ebb2b0e5aea5ebb180eb818be5ad83eb898eeb80bfe890b8 | 豌ク?罷イー蟷シ?ッ??ーク?罷イー螳・???句ュ?猿?ソ關ク |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f87e6b0b8eb9d94ebb2b0e5aea5ebb180eb818be5ad83eb898eeb80bfe890b8 | 羂碁??覯医梗襾??宛??覯医?覬???絖????粋? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f87e6b0b8eb9d94ebb2b0e5aea5ebb180eb818be5ad83eb898eeb80bfe890b8 | 永띔벰幼먯돇永띔벰宥뱀끋孃뉎뀿萸 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f87e6b0b8eb9d94ebb2b0e5aea5ebb180eb818be5ad83eb898eeb80bfe890b8 | 麗몃쓷踰겼뭡癒?룈麗몃쓷踰겼?諭?韋뗥춢喩롫?욤맱 |