同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f877be6b0b8eb9d94ed8d8ae5af83eb899be294a5e9b7b9ec8889ebab93e5ad83 | æ°¸ë벰幼먯ë{æ°¸ëíå¯ëâ¥é·¹ìë«å |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f877be6b0b8eb9d94ed8d8ae5af83eb899be294a5e9b7b9ec8889ebab93e5ad83 | 豌ク?罷イー蟷シ?ッ??豌ク?被濠蟇?央笏・鮃ケ?雅ォ灘ュ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f877be6b0b8eb9d94ed8d8ae5af83eb899be294a5e9b7b9ec8889ebab93e5ad83 | 羂碁??覯医梗襾??羂碁????絲????ラ傾??覊?絖? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f877be6b0b8eb9d94ed8d8ae5af83eb899be294a5e9b7b9ec8889ebab93e5ad83 | 永띔벰幼먯돇{永띔퍊寃뉛┥鷹숉뫓孃 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f877be6b0b8eb9d94ed8d8ae5af83eb899be294a5e9b7b9ec8889ebab93e5ad83 | 麗몃쓷踰겼뭡癒?룈{麗몃쓷佾듿칰喩쎻뵦冗뱀닀維볟춢 |