同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeabfb0eb8f85e6b4b9e291a5eb8faa | æ°¸ë벰幼먯ëæ°¸ëí飮꿰ë æ´¹â¥ëª |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeabfb0eb8f85e6b4b9e291a5eb8faa | 豌ク?罷イー蟷シ?ッ?∵ーク?被骨鬟ョ?ー??エケ竭・?ェ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeabfb0eb8f85e6b4b9e291a5eb8faa | 羂碁??覯医梗襾??宛????蕋?唇??羇高?ル |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeabfb0eb8f85e6b4b9e291a5eb8faa | 永띔벰幼먯돁永띔퍜飮꿰독洹⑥돪 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeabfb0eb8f85e6b4b9e291a5eb8faa | 麗몃쓷踰겼뭡癒?뢾麗몃쓷佾쒒.轅곕룆域밟뫁悠 |