同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85e6b4b9e291a5eb8fa9 | æ°¸ë벰幼먯ëæ°¸ëí飮긺ë æ´¹â¥ë© |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85e6b4b9e291a5eb8fa9 | 豌ク?罷イー蟷シ?ッ?∵ーク?被骨鬟ョ?コ??エケ竭・?ゥ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85e6b4b9e291a5eb8fa9 | 羂碁??覯医梗襾??宛????蕋?減??羇高?ル |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85e6b4b9e291a5eb8fa9 | 永띔벰幼먯돁永띔퍜飮긺독洹⑥돩 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8f81e6b0b8eb9d94ed8d9ce9a3aeeab8baeb8f85e6b4b9e291a5eb8fa9 | 麗몃쓷踰겼뭡癒?뢾麗몃쓷佾쒒.湲븍룆域밟뫁悠 |