同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1efbd8aecbeb1efa686 | æ°¸ë벰幼먯ë¾æ°¸ëíå¯ë쫳楡ï½ì¾±ï¦ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1efbd8aecbeb1efa686 | 豌ク?罷イー蟷シ?ッ?セ豌ク?被濠蟇?央?ウ讌。?喜セア? |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1efbd8aecbeb1efa686 | 羂碁??覯医梗襾?セ羂碁????絲???讖恰ァ鐔?貍縁? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1efbd8aecbeb1efa686 | 永띔벰幼먯뎾永띔퍊寃뉛쫳楡j쾱閭 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1efbd8aecbeb1efa686 | 麗몃쓷踰겼뭡癒?렱麗몃쓷佾듿칰喩쏆コ璵∽퐡苡깍쫮 |