同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb80bde5af83 | æ°¸ë벰幼먯ë¾æ°¸ë벰宥룰ì¿åëë½å¯ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb80bde5af83 | 豌ク?罷イー蟷シ?ッ?セ豌ク?罷イー螳・?ー??ュ?猿?ス蟇 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb80bde5af83 | 羂碁??覯医梗襾?セ羂碁??覯医?襭一?絖????遵? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb80bde5af83 | 永띔벰幼먯뎾永띔벰宥룰쿆孃뉎뀽寃 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebee6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb80bde5af83 | 麗몃쓷踰겼뭡癒?렱麗몃쓷踰겼?猷곗퓛耶껊뎻違썲칰 |