同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebde6b0b8eb9d94ebb2b0e5aea5eba394eba091e5ad83eb898eeb8180e98797 | æ°¸ë벰幼먯ë½æ°¸ë벰宥ë£ë åëëé |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebde6b0b8eb9d94ebb2b0e5aea5eba394eba091e5ad83eb898eeb8180e98797 | 豌ク?罷イー蟷シ?ッ?ス豌ク?罷イー螳・?罷?大ュ?猿??驥 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebde6b0b8eb9d94ebb2b0e5aea5eba394eba091e5ad83eb898eeb8180e98797 | 羂碁??覯医梗襾?ス羂碁??覯医?襭???絖??????? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebde6b0b8eb9d94ebb2b0e5aea5eba394eba091e5ad83eb898eeb8180e98797 | 永띔벰幼먯뎽永띔벰宥룔렑孃뉎끀釗 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebde6b0b8eb9d94ebb2b0e5aea5eba394eba091e5ad83eb898eeb8180e98797 | 麗몃쓷踰겼뭡癒?렰麗몃쓷踰겼?猷붾젒耶껊뎻韋?猥 |