同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebd47e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8f87 | æ°¸ë벰幼먯ë½Gæ°¸ëíå¯ëí»æ幼먯ë |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebd47e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8f87 | 豌ク?罷イー蟷シ?ッ?スG豌ク?被濠蟇?艶岺サ謌亥ケシ?ッ? |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebd47e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8f87 | 羂碁??覯医梗襾?スG羂碁????絲????紙??綛朱┓?? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebd47e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8f87 | 永띔벰幼먯뎽G永띔퍊寃뉐푻戈幼먯돇 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8ebd47e6b0b8eb9d94ed8d8ae5af83eb8990ed91bbe68888e5b9bceba8afeb8f87 | 麗몃쓷踰겼뭡癒?렰G麗몃쓷佾듿칰喩먰뫛臆덂뭡癒?룈 |