同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ed8d8ae5af83eb898fed8b9be98a80efbd8aecbeb1e5ad83 | æ°¸ë벰幼먯ëµæ°¸ëíå¯ëíéï½ì¾±å |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ed8d8ae5af83eb898fed8b9be98a80efbd8aecbeb1e5ad83 | 豌ク?罷イー蟷シ?ッ?オ豌ク?被濠蟇?縁寀幃橿?喜セア蟄 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ed8d8ae5af83eb898fed8b9be98a80efbd8aecbeb1e5ad83 | 羂碁??覯医梗襾?オ羂碁????絲??????鐔?貍怨? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ed8d8ae5af83eb898fed8b9be98a80efbd8aecbeb1e5ad83 | 永띔벰幼먯뎵永띔퍊寃뉏틛銀j쾱孃 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ed8d8ae5af83eb898fed8b9be98a80efbd8aecbeb1e5ad83 | 麗몃쓷踰겼뭡癒?렦麗몃쓷佾듿칰喩륂떅僚?節딆쓩耶 |