同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ebb2b0e5aea5ebb09febb5baefa696eb9aaaeb87bde687bf | æ°¸ë벰幼먯ëµæ°¸ë벰宥ë°ëµºï¦ëªë½æ¿ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ebb2b0e5aea5ebb09febb5baefa696eb9aaaeb87bde687bf | 豌ク?罷イー蟷シ?ッ?オ豌ク?罷イー螳・?滔オコ?耶坎?ス諛ソ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ebb2b0e5aea5ebb09febb5baefa696eb9aaaeb87bde687bf | 羂碁??覯医梗襾?オ羂碁??覯医?覦?覽削????醇? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ebb2b0e5aea5ebb09febb5baefa696eb9aaaeb87bde687bf | 永띔벰幼먯뎵永띔벰宥밟뵺練뚪뇽懿 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8eb5e6b0b8eb9d94ebb2b0e5aea5ebb09febb5baefa696eb9aaaeb87bde687bf | 麗몃쓷踰겼뭡癒?렦麗몃쓷踰겼?諛잙돎癲뽯슞劉썸눨 |