同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8be6b0b8eb9d94ed8d8ae5af83eb899be2949ce79fa3eb9dbbecbeb1e9b4a6 | æ°¸ë벰幼먯ëæ°¸ëíå¯ëâç£ë»ì¾±é´¦ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8be6b0b8eb9d94ed8d8ae5af83eb899be2949ce79fa3eb9dbbecbeb1e9b4a6 | 豌ク?罷イー蟷シ?ッ?区ーク?被濠蟇?央笏懃泪?サ?ア魘ヲ |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8be6b0b8eb9d94ed8d8ae5af83eb899be2949ce79fa3eb9dbbecbeb1e9b4a6 | 羂碁??覯医梗襾???羂碁????絲??????k?詞庄藉 |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8be6b0b8eb9d94ed8d8ae5af83eb899be2949ce79fa3eb9dbbecbeb1e9b4a6 | 永띔벰幼먯댋永띔퍊寃뉛├矣띻쾱鴦 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8be6b0b8eb9d94ed8d8ae5af83eb899be2949ce79fa3eb9dbbecbeb1e9b4a6 | 麗몃쓷踰겼뭡癒?뙅麗몃쓷佾듿칰喩쎻뵜艶k씧苡깁뇹 |