同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c89e6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb818fe68f96 | æ°¸ë벰幼먯ëæ°¸ë벰宥룰ì¿åëëæ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c89e6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb818fe68f96 | 豌ク?罷イー蟷シ?ッ?画ーク?罷イー螳・?ー??ュ?猿?乗叙 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c89e6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb818fe68f96 | 羂碁??覯医梗襾???羂碁??覯医?襭一?絖?????? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c89e6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb818fe68f96 | 永띔벰幼먯댉永띔벰宥룰쿆孃뉎끏揖 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c89e6b0b8eb9d94ebb2b0e5aea5eba3b0ecbf86e5ad83eb898eeb818fe68f96 | 麗몃쓷踰겼뭡癒?뙃麗몃쓷踰겼?猷곗퓛耶껊뎻韋뤸룚 |