同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8954e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be6b3a3 | æ°¸ë벰幼먯ëTæ°¸ëíå¯ë쫳楡ë«ëæ³£ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8954e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be6b3a3 | 豌ク?罷イー蟷シ?ッ?欝豌ク?被濠蟇?央?ウ讌。?ォ?区ウ」 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8954e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be6b3a3 | 羂碁??覯医梗襾???T羂碁????絲???讖恰ァ????羈 |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8954e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be6b3a3 | 永띔벰幼먯댉T永띔퍊寃뉛쫳楡뗫뙋泣 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c8954e6b0b8eb9d94ed8d8ae5af83eb899becabb3e6a5a1eb97abeb998be6b3a3 | 麗몃쓷踰겼뭡癒?뙃T麗몃쓷佾듿칰喩쏆コ璵〓뿫柳뗦끽 |